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Tempest Tactics

Capabilities

Defence simulation capabilities.

Tempest Tactics develops simulation, training and operational software for defence, security and unmanned systems. Each capability below can be delivered on its own or combined into one training system.

  1. 01

    Adaptive Scenario Training

    What it is
    Simulation-based training in which conditions, actors and events can change between runs of the same environment.
    What it does
    Lets instructors configure scenario variables, introduce events during a run and repeat a familiar environment with a different problem each time.
    Why it matters
    Trainees practise judgement and decision-making rather than memorising a single fixed sequence.
  2. 02

    Equipment & Procedure Simulation

    What it is
    Simulation of equipment, operator interfaces and the procedures used to operate them.
    What it does
    Reproduces controls, displays, system states and faults so operators can rehearse normal and degraded procedures.
    Why it matters
    Procedures can be practised repeatedly without using live equipment, consumables or operational time.
  3. 03

    Instructor Control

    What it is
    Software that lets instructors set up, observe and steer a training session.
    What it does
    Provides scenario selection, variable configuration, live event injection and a view of what each trainee is doing.
    Why it matters
    The instructor, not a script, decides how a session develops and what each trainee needs to face next.
  4. 04

    After-Action Review

    What it is
    Recording and replay of a training session for structured debrief.
    What it does
    Captures session data and events so a run can be reviewed, paused and discussed after it ends.
    Why it matters
    Debriefs can refer to what happened in the session rather than to recollection alone.
  5. 05

    Multi-user Simulation

    What it is
    Networked simulation in which several trainees, crews or roles share one scenario.
    What it does
    Synchronises participants, instructor stations and simulated entities across multiple positions.
    Why it matters
    Coordination, communication and role handovers are trained together, the way they occur in operations.
  6. 06

    Hardware Integration

    What it is
    Connection of physical controls, equipment and sensors to simulation software.
    What it does
    Uses custom I/O, tracking and device interfaces so trainees operate real or replica hardware inside the simulation.
    Why it matters
    Hardware, simulation and operator interfaces developed as one system keep physical skills and procedures realistic.
  7. 07

    XR & Display Systems

    What it is
    The display layer of a simulation: VR, MR, AR or conventional screens and projection.
    What it does
    Presents the synthetic environment on the display type that suits the task, space and number of trainees.
    Why it matters
    VR is one option among several; the display is chosen for the training requirement, not the other way round.
  8. What it is
    Simulation for unmanned aircraft system operators, crews and supporting personnel.
    What it does
    Covers operator control, mission workflow, sensor and payload views, and telemetry within a training environment.
    Why it matters
    UAS procedures and crew coordination can be trained without flying an aircraft for every repetition.
  9. 09

    Monitoring & Control Systems

    What it is
    Operational software for monitoring systems, missions and exercises in real time.
    What it does
    Displays system state, telemetry and mission information, and records data for later review.
    Why it matters
    Operators and exercise controllers see the same, current picture of what systems are doing.
  10. 10

    Synthetic Environments

    What it is
    The simulated terrain, buildings, weather, lighting and populated spaces in which training takes place.
    What it does
    Provides environments built or adapted to a training requirement, with conditions that can be varied.
    Why it matters
    A credible environment lets trainees focus on the task instead of the simulation.